GMgames.org

GMGames.org on FacebookGMGames.org on TwitterGMGames.org RSS Feed

Tools
A+ R A- wide normal
  • Skip to content
General Manager Games » Home » Game Profiles » Hockey » Web Sim Hockey 2.0 » Displaying items by tag: Brooks Piggott
  • Contributors
  • Our Story
  • Contact Us
  • Homesummary
  • Game Profiles 
    • Football - American
      • Pro Football Simulator
      • Football Mogul
      • Bowl Bound College
      • Front Office Football (FOF)
    • Baseball
      • Out of the Park (OOTP)
      • iOOTP (iPhone/iPad)
      • Baseball Mogul
      • PureSim Baseball
    • Hockey
      • Franchise Hockey ManagerFranchise Hockey Manager by OOTP Developments - Game News and Forums for Windows PC Computer
      • Web Sim Hockey 2.0 
      • GM Hockey Legacy 
      • STHS 
      • Eastside Hockey Manager 
    • Basketball
      • DDS: Pro Basketball
      • DDS: College Basketball
      • Fast Break Pro Basketball
      • World Basketball Manager
    • Soccer
      • Football Manager (FM)
      • FM Handheld
      • FIFA Manager
  • Platforms 
    • Windows PC
    • Mac
    • Web Browser
    • iPad / iPhone / iOS
    • Android
    • Linux
  • News & Articles 
  • Forums 
  • Writers 
    • Matthew Stewart (Hockey)
    • Adam Czech (Basketball)
    • Brandon Warne (Baseball)
    • Nick Tylwalk (Soccer)
    • John Comey
    • Chris Valius (Founder)
  • Our Leagues 
    • Baseball
      • MLB Pro (Flagship League)
      • RetroBL (OOTP)
      • NOBA (OOTP)
      • BAL (OOTP)
    • Hockey
      • NBHL (EHM)
    • College Football
      • WWCF (Bowl Bound)
Displaying items by tag: Brooks Piggott
Subscribe to this RSS feed
Friday, 02 November 2012 13:58

PFS 2013 Rosters Released

Pro Football Simulator

November 1st, 2012 - The PFS player universe has been updated with 2012-2013 players and rosters.

There is also a rough draft class in for 2013-2014.

 

Pro Football Simulator now has players and rosters from 1950 all the way through 2013. There are also league formats that cover just about every professional league in history, including NFL, AFL, CFL, WFL, and the USFL. There are several formats that you can use to recreate the entire history of the NFL, including expansion. This also helps online leagues expand and contract based on the popularity of the league.

 


Discuss Pro Football Simulator in Forums

 

Published in Pro Football Simulator
Read more...
Tuesday, 24 May 2011 09:37

Pro Football Simulator 2011 Review

Pro Football Simulator 2011 Review

Pro Football Simulator 2011 Review
Is PFS the new cream of the crop for Football Simulators?
May 24, 2011

Text based simulator games have been around for over 20 years and counting.  For years the genre was dominated by soccer and baseball simulators.  There has not been much in terms of American Football simulators.  Since Barcode Games joined the fold with Pro Football Simulator in 2009 there is a lack of competition. Sports Mogul does have their take with Football Mogul, but the real giant in the industry was Front Office Football by Solecismic which had been around since the late 90's.  PFS would need to show significant improvements over FOF football whose latest contribution was in 2007.  But how does it stack up against the original American football simulators?

Barcode games initially developed PFS to be an online football manager.  The problem is that the text based simulator genre is already a niche genre, so further limiting your focus group to online managers is going to limit your success.  PFS soon realized this and with the addition of a single player career mode the game really takes off.  At first start up PFS allows for you to play in one of three modes.  First option being back to the games roots in an online league. Second and third options being career and sandbox mode.  Career is what you think of when you play simulator games.  You pick your team and manage all aspects for as many seasons as you wish.  Sandbox mode allows you to manage the entire league, take control of who you want, move them where you want and really build the league how you want it to look.

Let’s jump right into the meat and potatoes and talk about what career mode offers.  In just starting a game, in itself you’re faced with a tough decision.  The game has amazing customization that it throws at you right from the get go.  You first have the option of 29 different league formats ranging from NFL to UFL all the way up north to create your own CFL.  While your league format options are great, if you’re looking for CFL or UFL rosters this time around you will be disappointed.  Although, if you put in the time you can build any roster you want.  While the CFL and UFL rosters are not found, the big time NFL rosters are there and you can play from any time period you want.   Want to go back to the 90's and actually win the Bills a Superbowl? Or if you are like me go back and erase the Detroit Lions - Matt Millen era it is all there for you to do.

So you started your game, now what?  Well there is a lot to like about PFS, however there are also some flaws that could hold back the full potential of the game.  One of the things you may notice is the game is a little bland on the eyes.  There is a default background image (but can be changed) and after that that is the extent of your graphics.  The menus can take a bit to get used to, being for the most part a white background and some black and blue text.  Let us remember, it is a text based simulator so we should not get too hung up on graphics this go-around.

 

The simulation engine is fantastic and where many games fail, Pro Football Simulator shines.  The biggest complaint you hear about these games are unrealistic statistics.  Nobody wants to see every NFL record broken in the first 2 seasons.  PFS does a great job keeping numbers on a realistic level.

 

The engine is great but in management terms some things may need to be improved in single player career to really take the game to the next level.  First thing is the trading, if you like a player you can go out and acquire him, but what really takes away from the management experience is that the AI does not offer you trades, or trade amongst themselves.  The only other flaw in the management aspect of the game is that when you re-sign players there is no negotiation, you either take what they ask for or not.  The game really shines when drafting and in free agency.  Contract offers are great, you are given a range that a player expects, and you pick the number of years.  You submit the offer and the player takes in all offers and decides which is best.  Ranges of the top end players can be pretty high and adds an element of strategy; Do you overpay and risk putting your team in cap trouble? Or do you go cheap and hope you do not get outbid?  The draft is really fun because of the unpredictability of the engine.  You have your attributes to gauge whether a guy is going to be good or not and you will get those can't miss prospects but with the development engine you might be drafting a late round gem or a first round bust.  The only thing that would make it better is a scouting system that helps give you some idea on the potential of a player.   The ability to export and edit the draft class, or create your own is excellent and adds the ability to keep this game up to date for as far into the future as you want to go.

 

My name is SUH! How do you do?


Watching and managing the actual weekly games is a lot of fun.  The game is equipped with custom playbooks, you can pick whatever plays you want in that playbook.  Unfortunately you can not pick the play that is called when you watch the game, but you can set your tactics so your team does what you want in any situation you can think of.  The ‘watch your game screen’ has a nice look to it, much like many simulators, you see both teams displayed as little dots.  The playback is very fluid, and you have the option to skip ahead to the next play if you choose or if you have seen enough you can exit the playback and let it sim to the end.  The only draw back is you are locked into the default speed, so if you want to speed it up or slow it down you are out of luck. 

When the game gets back to its roots in online play it is a true treat to play.  When you can find a group to play with that is. Interacting with a group of real managers really adds excitement and a challenge to the game. Drafting that late round steal is much more enjoyable knowing that you can rub it in your co-managers face when that player leads you to the Superbowl.  The game uses the HTML export format allowing managers to join a league even without owning the title, although it makes it much more fun if you do.  The HTML export is somewhat customizable, but does not really need it because the export is really nice to look at once you get it on a webpage.

I have left what could be considered the game’s best feature for the end.  This could change as the game gets bigger, but the support of the game is second to none and updates come fast and are jammed packed with updated features.  Where many games would have released a sequel requiring you to shell out another $25, PFS will release you an update.  The only thing in terms of the community that could improve is the add-on and roster mod’s, but as the game grows so does this section.  The game is always growing and Barcode game developers are always willing to listen to the customer on how to make the game better and this is why Barcode game's Pro Football Simulator is a must have for any football fanatic.

At retail $25 USD you are looking at below to average for price range that you find for simulation games.  You don't really see games under the $25 price too often, and more often than not the ones that are aren't very good games.  PFS is very well priced and the almost monthly updates are jam packed with content upgrades.

Download Pro Football Simulator

Operating Systems:

 

PFS_player_card
PFS_player_...
PFS_player_card PFS_player_card
PFS_pregame
PFS_pregame
PFS_pregame PFS_pregame
PFS_draft_import
PFS_draft_i...
PFS_draft_import PFS_draft_import
PFS_gameview
PFS_gamevie...
PFS_gameview PFS_gameview
PFS_home
PFS_home
PFS_home PFS_home
PFS_html_export
PFS_html_ex...
PFS_html_export PFS_html_export
PFS_background
PFS_backgro...
PFS_background PFS_background

 

 

GM Rating

 

Total score out of 10

Gameplay

Game is a lot of fun, more AI interaction, re-signing negotiation and a scouting system could go a long way

8.4

Customization
Start in any year and play any league style you like is great. Just need to add in other roster files to make it complete

9.1

Replayability

The unpredictability of the engine and development system means you are going to get something new every time. Ability to play in different eras also helps users who want to play through again and again

8.4

Online
The game's bread and butter, really shines online, the addition of a 24/7 option could make it perfect

9.3

Presentation
The game drops a little here, the menus are somewhat bland and the only image is your background.  The in game simulator has a nice look to it

7.9

Overall GM Games Score

8.7


Discuss Pro Football Simulator in Forum

 

Published in Pro Football Simulator
Read more...

Latest Hockey Simulator News

  • Version 2.0 of Web Sim Hockey is out!

    Version 2.0 of Web Sim Hockey is out! March 22, 2013 - After over a year of blood, sweat, and tears—and fans going wild with anticipation, Web Sim Hockey 2.0 is finally online!…






    Read 1919 times Read more...

Stay up to date

 


Follow @GM_Games

   Follow us on Google Plus+

Quick Tags (Click for Similar Topic)

Adam Czech Baseball Basketball Brian Nichols Chris Valius DDS Pro Basketball FHM Franchise Hockey Manager Gary Gorski GMGames Grey Dog Software Hockey John Comey Mac Markus Heinsohn MLB MLBpro MLS NBA NCAA NHL Online League News OOTP PC Games PFS Reviews Soccer U.S. Football WebSimHockey Wolverine Studios

Football

  • News
  • Pro Football Simulator (PFS)
  • Football Mogul
  • Front Office Football (FOF)
  • Bowl Bound College Football

Baseball

  • News
  • Out of the Park (OOTP)
  • iOOTP (iPhone/iPad)
  • PureSim Baseball
  • Baseball Mogul

Hockey

  • News
  • Franchise Hockey
  • Web Sim Hockey
  • GM Hockey Legacy
  • SimonT Simulator
  • EHM

Basketball

  • News
  • DDS: Pro Basketball
  • DDS: College Basketball
  • FB: Pro Basketball
  • WBM

Soccer

  • News
  • Football Manager (FM)
  • FIFA Manager

GM Games Links

  • Our Forums
  •   Facebook
  •   Twitter
  • Google Plus  Google Plus
  •   RSS
  • Contributors
  • Our Story
  • Contact Us
GMgames.org | 2013 | All Rights Reserved.
*
*
*
*
*

* Field is required